Listed below is a list of games. Some of them are from the 3D computer games of yesteryears, some from the present 3D games, some from the 3D mobile games of today. Ill leave it as a exercise to know which are which.
A year or two years ago I would have laughed at the thought of a hifi true 3D mobile game; but now just comparing the 3D mobile games now, those of the yesteryear 3D mobile games and then the pop 3D pc games and Im almost convinced of the direction 3D mobile gaming is going to take. Maybe the business direction too might follow the computer games curve. Not only will we see a major shift in the hardware technology but will also see the mobile game creators embracing the limitations and the form factor of mobiles in highly creative formats. Just compare the older 3D computer games and the current 3D mobile games. Look very very similar!
A while ago i remember John Carmack writing Quake 3 for NGage; but that didnt quite take off as expected. That was early perhaps and also because the 3D screen wasnt big enough for those type of games. Quite simply, I think mobile as it is, is highly suited for a sniper rifle type approach. Add a GPS functionalities to and also tilt to it, and you have your own sniper gun on your mobile!
Why do we even have to render in 3D? Why not add computer vision capabilities to the mobile and just add your own 3D elements to it? That will anyway enhance realism. But then computer visions algos are not so simple, and 3D rendering and rasterization much be much cheaper. But then, we never know.
I personally feel, that the mobile will embrace its limitation of size (and screen size too) and enhance its hardware (which anyways will grow in conjunction with the Moore’s Law) and we will have the next gen of games – highly innovative.